Tuesday, October 21, 2008
There are so many things...
I mean I'm not restricted to the use of the Half-Life 2 games I could do a Halo mod or pretty much any game that I could expose the source to, there could be a mod. Its really just about choice, I could do zombie settlement, I could change my mind. Either way i'll probably figure out at least a few cool things with many gmaes. I could also replace source modles from Rp and replace the team names to do a first person version of Dawn of War, which would be epically cool.
Monday, October 6, 2008
As a Major Piece
There is a gamemode called "settlement survival" which in there is a group of people and they must build houses tents fires and walls to survive. This also includes weapons to defend from other players who may eat you as to not die. With my mod there will be an entirely new twist on gameplay... zombies. With zombie npc spawners added into the game's main map you would be forced to either constantly move or build a fenced in camp to keep alive while a horde of zombies ravaged your camp after a certain amount of time.
Friday, October 3, 2008
Wow Where Did September Go?
What happened to that one month, did we lose it? Oh well I think I was productive enough. I have the start of a map file that I can use and now that I have the hang of mapping I can get started on a possible game mode. The surprise is I am actually OK at making .bsp map files. I didn't think that I would be any good with them, but apparently lucky. So now I'm going to try at making my own 3rd party game mode, this should be interesting...
Friday, September 26, 2008
Moving Forward
So moving right along I have got the hang of coding the spawnable entites into the map, the map which I am working on for my server that I own is going to take another bit of time to complete, and the fact that I have only a part of it done means I have alot of work to do on it so far.
Wednesday, September 24, 2008
So My Class Time....
For the most part I use my class time to read up on my .lua script information. The rest of the time I will probably use to either log these websites in my webliogrophy or I would be blogging on the 2010 blog. The majority of my class time in the future I hope will be used on the designing and creating of my 3D world, environment, map.
Tuesday, September 23, 2008
So onto Mapping
This is of course the setup of a map for a game, a map for me is really the environment in which you as the character would move and interact with other players and characters. The map I'm working on will be a waterfront string of shops with some houses at the end of the street and a few apartment buildings. So... Yeah any ideas post.
Friday, September 12, 2008
A Finalized topic
Ok finalized idea will include:
1. An environment that I create from scratch using 3DStudio Max
2. Save it as a .bsp file so it is compatible with the Source game engine
3. Launch the map.bsp file through a Half Life Source Engine game
4. Use a modifyed or Created game mode to play around in this
1. An environment that I create from scratch using 3DStudio Max
2. Save it as a .bsp file so it is compatible with the Source game engine
3. Launch the map.bsp file through a Half Life Source Engine game
4. Use a modifyed or Created game mode to play around in this
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